Recent Podcasts

SaladCast 162 (29th May 2016) – Witnesswatch

Posted by Rob, May 30, 2016 10:38 am

Rob is back from Japan and now forced to live in the here and now again. Fortunately the Saladcast is here and a little bit now, so come and live with us in it.

This weeks there’s Japan, Disney Infinity, Zelda: A Link Between Worlds, old EA news that sucks, new EA news that might not suck, Factorio, Rocket League, Overwatch, Doom, MGS, The Witness, and fight sticks!

In this Podcast:

Gameplay – Cavestory+

Posted by Rob, May 30, 2016 9:37 am

Retro side scrolling platform shooter that tells a story in a cave with some added plus things. Cavestory+ is a pretty good name as it turns out.

SaladCast 161 (7th May 2016) – Overfox

Posted by Rob, May 8, 2016 10:15 am

Something something something podcast. Something something hurray!

In this podcast: Zac gets a large mug and new kettle, Rob figures out what he wants from Starfox, Dan Gears on, the point of Early Access is debated, Overwatch is judged, Call of Duty and Battlefield announce new games with bad names, Pizza is mentioned, more of The Witness gets witnessed and Rocket League gets the jam.

In this Podcast:

Gameplay – Cargo Commander

Posted by Rob, May 8, 2016 9:22 am

Here’s what happens when shipping containers take over the world: they take over space too. Zac and Rob go out to reclaim lost cargo from the evil clutches of the container people for profit.

SaladCast 160 (24th April 2016) – Foxtorio Gear

Posted by Rob, April 25, 2016 6:34 pm

This one’s for all you marathon runners. Had we put this out ahead of the race we’d have got the average person through around 13 miles. You can call your own cab from Tower Bridge though.

In this episode: Rob goes blind, Zac dislikes Overwatch, betas are not played, Factorio gets modded, Metal Gear sells a car, Starfox divides, puzzles get witnessed and Titanfall gets a sword.

In this Podcast:

Gameplay – Capsized (PC)

Posted by Rob, April 24, 2016 10:34 am

You are a member of a well equipped army of big headed guys until you get shot out of space and crash on an unfriendly planet… why is it always an unfriendly planet where everything sucks? Zac and Rob attempt to shoot their way back to the cold vastness of space in Capsized.

Fair warning, we had quite a few problems with the captured footage. This is edited down to cut out most of the rubbish but will suffer from stuttering here and there.

SaladCast 159 (9th April 2016) – Jet Set Factorio

Posted by Rob, April 10, 2016 10:45 am

This episode has EVERYTHING. Possibly anything that’s ever been said in human existence is crammed into this extra long SaladCast instalment. We’ve got running, rumours, Sonic’s Olympic garb, parking tickets, web development plugs, Zac’s eating habits, esports lifestyles, Shoutcast Radio and, in a surprise twist, video games!

In this Podcast:

Gameplay – Pinball Illusions (PC)

Posted by Rob, April 9, 2016 12:56 pm

Pinball has a long history when it it comes to video games. Zac and Rob at happysalad have a particular fondness for the genre and it’s about time they expressed it in video. So here’s Pinball Illusions from Digital Illusions Creative Entertainment… or DICE. Yes that DICE.

SaladCast 158 (27th March 2016) – Strange Alien Dewadise

Posted by Rob, March 28, 2016 2:06 pm

Need a new diet plan for 2016? Don’t eat Chocolate, play games instead. Take your mind of the sugar with the sweetness of staying alive in Alien Isolation. Eat mushrooms instead with New Super Mario Bros. 2. Simulate the feeling of being slighter further away from chocolate by going for a drive in Burnout Paradise or a greater distance in FAST Racing NEO. Grow your own chocolate alternatives that you can’t even eat in Stardew Valley. All this advice comes courtesy of the SaladCast.

In this Podcast:

GlacialSpoon – Wisp Inc.

Posted by Rob, March 24, 2016 10:53 pm

Sonic Colours was actually a pretty great Sonic Game that finally got “Modern Sonic” feeling good. It really deserves more attention than it gets. To help you do the right thing here’s a remix Rob cooked up of one of the more memorable tunes from the game that just landed on OCRemix.

If you want a bit more you can visit Rob’s SoundCloud here.

Gameplay – Sonic Heroes, Part 3 – So Spooky

Posted by Rob, March 20, 2016 5:22 pm

Team Sonic make their way through a mysterious hanging castle because it’s in the way and isn’t really that spooky and… OH MY EYES! THEY MELT! …then there’s a selection of flying fish fortresses. Sonic Heroes is starting to wear Zac and Rob down.

SaladCast 157 (13th March 2016) – Hand of Creadew

Posted by Rob, March 14, 2016 9:54 pm

Season 7 is here and so too is our new audio gift. A new theme tune… hold on we don’t have one? Well I guess you can have some old jaunty brass instead.

In this episode there’s tragedy, news and reviews! Nintendo Direct, Microsoft’s PC game, Mario, Hand of Fate, Picross, Cities, and not Harvest Moon.

What else did we forget? Oh bugger there’s that Life Is Strange coverage we don’t talk about.

In this Podcast:

Gameplay – Broforce

Posted by Rob, March 12, 2016 11:16 am

How many bros does it take to liberate the world? Quite a few if they are all composed of 80’s action heroes. That’s the key message of Broforce. Zac and Rob brave the jungles of terror.

SaladCast 156 (28th February 2016) – Grow Pokémon Bro

Posted by Rob, February 29, 2016 6:15 pm

If one person doesn’t really know what they are talking about and another person doesn’t have a clue about their own words, do they combine into fact or is this how culture begins? This episode attempts to answer this question with spectacular results.

This week there’s plenty of new Pokémon, Rob finishes Metal Gear, Zac avoids DLC, Dan breaks his stuff and vague news is back. Trust cautiously.

In this Podcast:

Gameplay – Sonic Heroes, Part 2 – Make It Rain

Posted by Rob, February 26, 2016 10:24 pm

Sonic and friends continue their pointlessly on foot trek across the planet in pursuit of Eggman. This time we have canyons, rails, vertical platforming and team deathmatch… all the best stuff in a Sonic game (sarcasm). Join Zac and Rob being relieved of their will.

SaladCast 155 (13th February 2016) – Witness Fate

Posted by Rob, February 14, 2016 11:42 am

After a week off for Dan to get some surgery we’re back and Zac and Rob have colds. Go figure.

Plenty of news this week as the games industry comes out of hibernation featuring Rocket League, money, Peter Molyneux, legal fights, Amazon, poopy PC ports and Nintendo. Welcome back!

In this Podcast:

Gameplay – The Witness

Posted by Rob, February 13, 2016 3:17 pm

It should go without saying, but as this is a puzzle game watching this video will likely spoil some of the “I’m a genius” feeling this game appears to give. For the rest of you, watch Rob struggle with lines and grids as Zac attempts to introduce The Witness.

Gameplay – Sonic Heroes, Part 1 – Team Sonic

Posted by Rob, January 31, 2016 1:23 pm

Sonic Heroes seems to have been largely forgotten when bad Sonic games are talked about. Why is that? Zac and Rob aim to break the silence with a complete playthrough… oh joy.

SaladCast 154 (24th January 2016) – Solid Garden Heist

Posted by Rob, January 25, 2016 8:46 pm

What does it mean if you get “Enter Sandman” stuck in your head for a day and you haven’t even heard the song in, like, forever? Does it cement it as a badass song? Is it destined to get on my nerves? Am I doomed to cause people to sleep forever? The answer may be found in your reaction to arcane recordings of the SaladCast. I hear there may be talk about the games we can’t quite finish yet, VR pricing, vague news, and not dying in the snow and a hidden message if you listen in reverse.

In this Podcast:

Gameplay – Bridge Constructor

Posted by Rob, January 18, 2016 9:07 am

Time for another fumble through the random stuff we end up with on Steam. In Bridge Constructor Zac and Rob build some bridges. Were you expecting something else? Maybe a diplomatic drama?

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