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Gameplay – Sonic Adventure, Part 8 – Super Sonic Finale

Posted by Rob, December 30, 2015 9:05 am

All of the characters have completed their own journeys but one thing is still unresolved. Time to sort it out with a bright yellow bullet. Zac and Rob close the book on Sonic Adventure.

SaladCast 151 (20th December 2015) – DiRT Pain

Posted by Rob, December 20, 2015 9:27 pm

It’s the countdown to the close of the SaladCast for 2015 when we’ll do a countdown to close 2015. Until then have a regular SaladCast.

There are NO Star Wars spoilers here. You’ve all seen it already anyway.

In this Podcast:

Gameplay – Final Fantasy VIII, part 2 – SeeD Exam Slam

Posted by Rob, December 20, 2015 11:41 am

Squall and his new squad mates go out on their first real mission to prove they can grow from the SeeD they will become… that works. Join Zac and Rob on the worst military operation ever.

Also the MIDI music hell has been replaced with the original Playstation soundtrack thanks to the “Roses and Wine” mod. Excellent.

SaladCast 150 (6th December 2015) – Grabbed by the Gear

Posted by Rob, December 7, 2015 7:07 pm

Who likes long podcasts? We like long podcasts! So we made a long podcast! Exclamation marks!!!
Rob gets sour over another Rare Replay game but Dan returns from Morocco to lift him up with MGSV. Zac, meanwhile, exposes us all to his lucky glow (it’s radiation) by starting Fallout 4 again.

PS. We kinda totally missed that most of PSX had happened the day before recording. It wasn’t that great though.

In this Podcast:

Gameplay – The Bridge

Posted by Rob, December 5, 2015 10:28 am

Braid was quite an inspiration to the puzzle platforming genre. So here’s Braid…kinda. It’s really The Bridge. Braid with gravity. Zac and Rob let their minds be turned upside down.

SaladCast 149 (22nd November 2015) – Fall o’ Duty

Posted by Rob, November 23, 2015 11:35 am

The Wii U really wants you to know about Nintendo Direct. It’s really important to it that you watch it in action and give it your warm encouragement. In fact it won’t shut up about it. Beeping and dinging and jingling in the corner of the room. Frustratingly needy thing. You know sometings it makes you feel like you could just…. oh shh shh, it’s coming over.

Hey Wii U how’s it going? What you got there? A suspiciously heavy looking lead pipe with Mario Tennis written on it? Better cut to the SaladCast before I listen to everything you could possibly say you wonderful console you.

In this Podcast:

Gameplay – Prison Architect

Posted by Rob, November 21, 2015 11:03 am

Prison Architect has made it out of Early Access so Zac had to show Rob what it’s all about. Inmates, Plans, Budgets! Do Introversion combine these into something charming or hard labour?

SaladCast 148 (8th November 2015) – Paris Halo Week

Posted by Rob, November 9, 2015 6:47 pm

Aaaaaand in the blue corner; The current console champion of the world, weighing in at over 25 million units sold despite only a few great games and looking to fight dirty; Sony Playstation!
This would be the honest introduction in the current generation fight and it’s Sony’s time to come out swinging as they dominate Paris Games Week. French it up!

Oh and there was a small release on XBONE called Halo 5. You might have heard of it.

In this Podcast:

Gameplay – Sonic Adventure, Part 7 – E102 Gamma and Friends

Posted by Rob, November 7, 2015 4:59 pm

In the last of the main character stories we figure out just what E102 has been trundling around for. Zac and Rob play some more Sonic Adventure on the Dreamcast (emulated via Demul as usual).

SaladCast 147 (24th October 2015) – Metal Force Architect

Posted by Rob, October 25, 2015 8:26 am

Did you miss last week’s super special limited edition SaladCast? If so then you missed the best show we’ve ever done. It had celebrity guests, hot new musical acts, exclusive game reveals and even some “fan fiction”. But don’t worry, you can still get your normal edition podcast goodies right here. We’ve brought a pheasant.

In this Podcast:

Gameplay – Final Fantasy VIII – Part 1 – A Lot to Learn

Posted by Rob, October 22, 2015 9:32 am

Here we go then. Time to get stuck into Rob’s favourite FF game with Zac and as an added bonus Dan. The salad crew get schooled by the first hour of the 2013 Steam Version of FFVIII.

Gameplay – Dark Souls (PC)

Posted by Rob, October 9, 2015 9:34 am

Zac tries to teach Dan and Rob just how this game really works and show that the unofficial “fix patch” is kinda OK.

SaladCast 146 (4th October 2015) – Just EGX or Goat

Posted by Rob, October 5, 2015 10:40 am

To all those who went to EGX 2015, I have to clap my hands. Finally a show where the crowd isn’t composed of annoying idiots who barge their way through to get anywhere, treading on toes as they do. You make music concerts look thoroughly uncivilised… which is probably the point in a lot of cases but I’m still impressed. See you next year my people.

Needless to say there’s a lot of EGX coverage this week but there’s just enough time for Zac to cover his tabletop adventures too.

In this Podcast:

SaladCast 145 (20th September 2015) – Rocket Replay

Posted by Rob, September 21, 2015 2:09 pm

New from happysalad Industries: The Health Upper Spa. Book your free session today and experience the healing qualities of three trained verbalisers at once. Breath in the healing gas vibrations of their words and achieve new levels of eyebrow height upon your face. Get a taste of the sublime bemusement with our free, almost three hour sampler. Hurry this offer is only available for a limited period of forever.

Terms and conditions apply. The happysalad Health Upper Spa isn’t actually a thing.

In this Podcast:

Gameplay – Blur (PC)

Posted by Rob, September 15, 2015 5:12 pm

This is our jam! We’ve harped on about this game for years on the SaladCast and now it’s time to show you why. Bizarre Creations may no longer be with us but they went out on a high. Zac and Rob dedicate this happysalad GP to them.

Gameplay – Blocks That Matter

Posted by Rob, September 15, 2015 5:09 pm

Indie games can be a bit “meta”, so here’s a video game about indie game developers rescuing themselves with fake science. Zac gives Rob a degree in block drilling via puzzle platforming.

SaladCast 144 (6th September 2015) – So Industry, Many Binary

Posted by Rob, September 7, 2015 2:22 pm

Unbeknownst to us, it turns out it has been “totally average game week” here at happysalad. Nothing too terrible, nothing mind-blowing, just good-old “B-tier” games being in the same room offering a lukewarm, vaguely honest handshake of mediocrity. The middle of the road is mildly comfortable… and beige.

In this Podcast:

Gameplay – One Finger Death Punch

Posted by Rob, August 31, 2015 11:17 am

Kick, Punch, it’s all in the mind… or at least two of your fingers. Zac and Rob commit mass stick figure homicide, albeit in self defence playing One Finger Death Punch.

Saladcast 143 (22nd August 2015) – Gamescommitment

Posted by Rob, August 23, 2015 2:51 pm

Circumstances entirely of Rob’s creation haver lead to a one week delay in the SaladCast delivery schedule and typically, a major event occurred. Gamescom carries a heavy Microsoft slant giving us a press conference to cover in our usual style and 3 weeks of gap gives us quite a few games to chat about. Do we cover everything? “Who knows?”.

In this Podcast:

Gameplay – Sonic Adventure, Part 6 – Big Eyes

Posted by Rob, August 8, 2015 11:27 am

Big the Cat shuns the public to such an extent that every part of recording his episode of Sonic Adventure was influenced by his spirit. Recording was dodgy, audio out of sync, encoding process doing whatever it wanted… you’re lucky you get to see this at all.

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