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Gameplay – Dungeon of the Endless

Posted by Rob, December 10, 2017 10:41 am

If this game is right and dust really is power, my house is mighty. Zac and Rob survive the Dungeon of the Endless by giving up on having a clean abode focusing on Industry, Science and a choice of shirt instead.

SaladCast 202 (3rd December 2017) – Mario’s Sacrifice

Posted by Rob, December 4, 2017 6:18 pm

Everybody knows a podcast is supposed to be followed with pizza. Where’s our pizza I hear the voice inside ask? The spotted tile game cheesy bread provider doesn’t seem to know. Yes I am hangry right now!

In this episode: Hellblade, another kettle meets Zac’s criticism, Super Mario Odyssey and how the moons work, audio snobbery, Splatoon 2, Factorio mods, and Dwarf Fortress shoes.

In this Podcast:

SaladCast 201 (19th November 2017) – Micro Mariorios

Posted by Rob, November 20, 2017 7:38 pm

It looks like you’re at a popular site for site for drug deals. Google would like to ask a few questions. Did Shifty Greg supply top quality gear? Would you recommend Shifty Greg to a friend? On a scale of one to ten, how would you rate the funk of the skunk?

In this episode of a podcast about videogames: Greetings, Mario Odyssey, awarding PUBG and other early access games, Micro Machines World Series, EA says silly things on reddit, Neon Chrome, android phones, Opus Magnum, Factorio, Rocket League and a tale of double hotness.

In this Podcast:

Collision Software – The Games Factory, Part 3

Posted by Rob, November 12, 2017 9:27 pm

Enough time has passed. Let’s pick up where we left off in our quick tour of the games we once made using The Games Factory.

Saladcast 200 (5th November 2017) – Marium Splatyssey

Posted by Rob, November 6, 2017 11:41 am

Life hack! The easiest way to start your own bonfire is to just wait for thugs to throw ignited petrol at cars outside your home. How convenient!

In this episode: Super Mario Odyssey, bad milk, Splatoon 2, Distant Worlds, Opus Magnum, Starcraft 2, WOW, Runic games and something else.

In this Podcast:

Gameplay – We Love Katamari, Part 5 – Powerful Global News

Posted by Rob, November 6, 2017 11:10 am

This time on “solving problems with sticky balls”: a larger sumo wrestler, speed cleaning, escaping death by credits and planetary disaster avoidance. You need a Katamari in your life today!

SaladCast 199 (23rd October 2017) – Rainpus Slagnum

Posted by Rob, October 23, 2017 6:45 pm

In the not too distant future, artificial beings are built to look act act like humans. Blending into society, the “hipsters” are becoming an accepted part of our daily lives, but there are rules. Hipsters that break those rules and serve over priced artisan foods must have their beards and buns shaved. Those that wield the blade are known as “Razor Joggers”.

In this episode: The obligatory lootbox conversation, Rain World, IGN and Humble, Opus Magnum, Shovel Knight, XBOX One dashboard fonts, Kerbal Space Program, Blade Runner, Sonic 2 HD, Overwatch, Team Fortress 2, Slime Rancher, Visceral Games and Star Wars, another bad visual novel and Dan finishes Zelda at last.

In this Podcast:

Gameplay – Doc Clock: The Toasted Sandwich of Time

Posted by Rob, October 16, 2017 6:47 pm

Transmogrifying a pet and then destroying the future would be a pretty trying day for most people. Doc Clock seems to be used to this, as does his companion Sack. Zac and Rob have no idea how to survive under our new robot overlords but are convinced that gnomes are the answer.

SaladCast 198 (7th October 2017) – Slimecore

Posted by Rob, October 8, 2017 10:05 am

It seems that as far as humans have come with science and technology improving our daily routines, there are some elements of modern life that still suck. In this episode we cover the conundrum of the kettle and the office chair. This isn’t a joke, we really do.

Other stuff in this episode: Forza 7 microwagers, finishing Nier Automata, the absence of Frozen 2, Cuphead problems, Slime Rancher, more Minecraft mod pack woes, Rocket League changes, Sonic on the Megadrive and DeadCore.

In this Podcast:

Gameplay – Divide by Sheep

Posted by Rob, October 6, 2017 5:10 pm

Zac and Rob discover the surprisingly murderous world of solving maths problems with sheep, wolves and lasers.

SaladCast 197 (23rd September 2017) – Sea of EGX

Posted by Rob, September 24, 2017 3:44 pm

Rob has been let out of the cage once again to terrorise the halls of EGX. Time for a convention special!

Stuff vaguely covered in this episode: Sonic Forces, Sea of Thieves, Forza Motorsport 7, Super Mario Odyssey, Farcry 5, Flat Heroes, Blockships, Shooty Fruity, Superhot VR, Cuphead, Huntdown, Tyred, Astroneer, NieR: Automata, Project Octopath Traveller, Racing Apex, Yatucan, and a toaster review.

In this Podcast:

E-Sports – Giant Bomb Community Rocket League Final

Posted by Dan, September 17, 2017 8:15 pm

Our very own Zeg played in the Giant Bomb community Rocket League… league. His team made it through to the final, check out all the action on Twitch to see how they did!

Gameplay – We Love Katamari, Part 4 – Hoy! Tweet!

Posted by Rob, September 17, 2017 5:03 pm

Everyone wants a piece of the King and the King is happy to oblige as long as it’s in ball form. Zac and Rob continue to recycle the planet, underwater, to a fixed amount, in the dark and with a phobia for cows a bears.

SaladCast 196 (10th September 2017) – Niernic Enginoons

Posted by Rob, September 11, 2017 7:01 pm

You know it must be raining when your noisy gaming session is interrupted by natural white noise. Take pause from the gunfire, engines and satisfying “dings” of gaming to enjoy some proper surround sound, and then drown it in dubstep.

In this episode: Space Engineers, stuff found in boxes, Sonic Mania, stuff found in ears, Nier Automata, stuff found in pipes, Splatoon 2, stuff found in Kitchens, Dwarf Fortress and stuff found in Hyrule.

In this Podcast:

Gameplay – Deadcore

Posted by Rob, September 11, 2017 6:39 pm

“Speedrunning’s a thing, so let’s make a game about that! and cubes!” is the pitch for Deadcore. As part of the D’s in the Steam A-Z, Zac and Rob shun the speed part and instead focus on the cubes. So many cubes.

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