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Recent Podcasts

Gameplay – Star Wars Episode 1 Racer

Posted by Rob, March 6, 2019 9:22 pm

Zac and Rob fight against the aging software to fly through one of the more successful prequel games.

Gameplay – Half Life, Part 7 – Xen and the Art of Quicksave

Posted by Rob, February 25, 2019 6:04 pm

Good thing there’s nothing weird and naked on the other side of that teleporter thing…. oh.

Gameplay – Half-Life, Part 6 – Time Is Short

Posted by Rob, February 2, 2019 11:40 pm

Zac and Rob guide Gordon through his efforts to escape the bombardment of Black Mesa. He might end up travelling a bit far.

Gameplay – Half Life, Part 5 – The Cliff Crab

Posted by Rob, January 14, 2019 6:21 pm

It’s finally time for everyone’s favourite headcrab! Surface Tension remains one of the more memorable parts of the Half Life campaign.

Gameplay – Half Life, Part 4 – It’s a Residue

Posted by Rob, December 24, 2018 7:05 pm

Black Mesa makes an Amazon warehouse look like a tiny ant farm. Just how much residue is there to process? Zac and Rob investigate.

Gameplay – Enter the Gungeon – Vengeful Chickuns and Drakens

Posted by Rob, December 16, 2018 12:48 pm

Not every run can be a gem. May Zac and Rob present you with the evidence.

Gameplay – Half Life, Part 3 – Fail Rail

Posted by Rob, December 1, 2018 11:57 am

Trundle with us through even more ridiculous parts of Black Mesa, this time on a train. Note that the train does not make this section quick as you would expect.

Gameplay – Lethal League Blaze

Posted by Rob, November 19, 2018 8:34 am

So what have Zac and Rob learnt from baseball based combat? That your feet are vulnerable and that there ‘aint nothin’ like a funky beat.

Gameplay – Half-Life, Part 2 – They’re Not Mercs

Posted by Rob, November 5, 2018 6:00 pm

As the Freeman works his way through Black Mesa, the danger grows. Bigger aliens, bigger guns and bigger vats of goo.

Gameplay – Half-Life, Part 1 – Crabs in Vents

Posted by Rob, October 19, 2018 10:33 pm

Zac involuntarily takes Rob back in time 20 years to the year of video games and the release of the first Half-Life game. Shame the timing doesn’t work out to be half our lives ago but ho-hum.

Gameplay – Enter The Gungeon – Superfluous Lageons and Drazers

Posted by Rob, October 3, 2018 7:47 am

This run’s got more pew pew than a church!

Gameplay – Eldritch

Posted by Rob, September 22, 2018 11:28 am

Fishmen, wizards, statues, daggers, doors, books and eyeballs await Zac and Rob in this blocky library of holes.

Gameplay – Enter the Gungeon – Abundant Dunkeys and Gunkeys

Posted by Rob, September 10, 2018 8:51 am

Does the key to victory lie in keys? That is the key question. Zac and Rob key in their hypothesis.

Gameplay – Enter the Gungeon – Superior Dunguns and Gungons

Posted by Rob, August 25, 2018 12:18 pm

It’s Zac and Rob, and they’re back for moooooooooooooore! Get ’em!

Gameplay – Enter The Gungeon – Advanced Gungeons and Draguns

Posted by Rob, August 4, 2018 10:28 am

Moar Gungeon! We’re back to find some new stuff in the new stuff!

Gameplay – Sonic Colours, Part 4 – We Are The Party

Posted by Rob, July 22, 2018 6:15 pm

Time to cut the cable to Planet Wisp and end this thing!

Gameplay – Revolt Community Levels

Posted by Rob, July 1, 2018 11:18 am

Revolt was fairly extendable on the PC. Zac and Rob revisit some of the community levels they found.

Gameplay – Sonic Colours, Part 3 – That’s Right, I’m Stretching

Posted by Rob, June 2, 2018 12:50 pm

It’s another “double zoner” this time featuring the creatively named Asteroid Coaster and Aquarium Park which are levels set on asteroids and in an aquarium. Clever.

Gameplay – Revolt (RVGL)

Posted by Rob, May 22, 2018 9:18 pm

There aren’t many racing cars that let you drive a Panda with wheels for feet, but then there aren’t many physics based kart racers featuring RC cars at all (lies). Zac and Rob revisit a good one, courtesy of the RVGL mod.

Gameplay – Sonic Colours, Part 2 – Pretty Gassy

Posted by Rob, April 30, 2018 5:49 pm

It’s sometimes said that Sonic games like to play themselves and Star Carnival might be a pretty good example to wag your finger at. Zac and Rob just let things happen.

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