Recent Podcasts

Gameplay – Eufloria

Posted by Rob, August 26, 2019 10:35 am

Eufloria invites you to relax alongside the calming sounds of plant based warfare. Two creatures, mad with violence, attempt to soothe their anger.

Sonic Forces, Part 5 – Shadow’s Episode

Posted by Rob, August 5, 2019 12:06 pm

The Sonic Forces DLC promises to explain the mysteries of Infinite’s origin and what Shadow was up to during this time. Rob loves a good origin story. This ‘aint one.

Gameplay – Kerbal Space Program – Apollo 11

Posted by Rob, July 29, 2019 7:24 pm

If you thought you could find solace in the silence of space, think again! Zac and Rob’s vocal chords tear across the inky black as a bit of a tribute to Apollo 11.

Gameplay – Escape Goat 2

Posted by Rob, July 14, 2019 3:58 pm

Why are the sheep trapped? Why is the goat purple? Why does the mouse have a magic hat? How do they understand keys? None of these puzzles are solved by Zac and Rob, but they solve some others.

Gameplay – Lethal League Blaze – You’re Toxic

Posted by Rob, July 1, 2019 6:42 pm

A new character stepped up to the plate some time ago. Zac and Rob introduce themselves to more of a battering.

Sonic Forces, Part 4 – You Think You Can Stop The Sun?

Posted by Rob, June 15, 2019 12:14 pm

Eggman has let enough arbitrary time pass for the master plan to begin! Zac and Rob discover how many straight roads he left for them to beat bosses on.

Sonic Forces, Part 3 – Hard to Believe

Posted by Rob, June 3, 2019 7:42 pm

Team Sonic put another plan into motion that might be a bit more thought through. Zac and Rob struggle to keep up.

Sonic Forces, Part 2 – I’ll Show You My Spines

Posted by Rob, May 13, 2019 8:53 pm

Team Sonic continues to do things to try and achieve something. Team Salad provide an assist.

Gameplay – Enter the Gungeon – Farewell to Loot

Posted by Rob, May 6, 2019 10:06 am

Another update, another excuse for a run. This time there’s rainbows!

Sonic Forces, Part 1 – Giving in to Despair

Posted by Rob, April 14, 2019 12:36 pm

In the wake of Sonic Mania, Sonic Forces didn’t get a whole lot of praise. Maybe we should have followed Sonic’s advice and said “no” to playing it, but here we are. We had to know.

Gameplay – Crypt of the Necrodancer – Co-op

Posted by Rob, April 1, 2019 2:28 pm

Dancing is generally considered better with two people, so it stands to reason that rhythmic dungeon hopping would be better too. Zac and Rob get to hop stabbing.

We honestly didn’t know that Cadence of the Hyrule was going to be announced when we played and recorded this. Hooray for accidental timeliness?

Early Gameplay – Satisfactory (alpha)

Posted by Rob, March 25, 2019 9:37 am

So yes, it is another factory game, and yes, Zac had to check it out. But he decided to bring Rob along to look at the belts prior to the early access launch of Satisfactory. Skip to 49:50 to see Zac’s full operation.

Gameplay – Star Wars Episode 1 Racer

Posted by Rob, March 6, 2019 9:22 pm

Zac and Rob fight against the aging software to fly through one of the more successful prequel games.

Gameplay – Half Life, Part 7 – Xen and the Art of Quicksave

Posted by Rob, February 25, 2019 6:04 pm

Good thing there’s nothing weird and naked on the other side of that teleporter thing…. oh.

Gameplay – Half-Life, Part 6 – Time Is Short

Posted by Rob, February 2, 2019 11:40 pm

Zac and Rob guide Gordon through his efforts to escape the bombardment of Black Mesa. He might end up travelling a bit far.

Gameplay – Half Life, Part 5 – The Cliff Crab

Posted by Rob, January 14, 2019 6:21 pm

It’s finally time for everyone’s favourite headcrab! Surface Tension remains one of the more memorable parts of the Half Life campaign.

Gameplay – Half Life, Part 4 – It’s a Residue

Posted by Rob, December 24, 2018 7:05 pm

Black Mesa makes an Amazon warehouse look like a tiny ant farm. Just how much residue is there to process? Zac and Rob investigate.

Gameplay – Enter the Gungeon – Vengeful Chickuns and Drakens

Posted by Rob, December 16, 2018 12:48 pm

Not every run can be a gem. May Zac and Rob present you with the evidence.

Gameplay – Half Life, Part 3 – Fail Rail

Posted by Rob, December 1, 2018 11:57 am

Trundle with us through even more ridiculous parts of Black Mesa, this time on a train. Note that the train does not make this section quick as you would expect.

Gameplay – Lethal League Blaze

Posted by Rob, November 19, 2018 8:34 am

So what have Zac and Rob learnt from baseball based combat? That your feet are vulnerable and that there ‘aint nothin’ like a funky beat.

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